![]() While this trait is slotted, the recharge time of Lock Trajectory is reduced to zero, allowing the ability to be immediately re-engaged after it is turned off. Starship Trait – Improved Lock Trajectory These distortions are extremely unstable though, and cannot travel a long distance without dissipating, giving the weapon a short maximum range and an impact that is decreased with distance between its user and its intended large. These specialized emitters are capable of forming localized distortions in subspace which can then be propelled toward a nearby foe, distorting their hull and shields, and slowing their ship's ability to maneuver in normal space. Only one of these consoles may be equipped at a time, but it may be equipped in any console slot.Įxperimental Weapon – Subspace Pocket Projector This console can be equipped on any starship. This console also provides a passive bonus to Current and Maximum Engine Subsystem Power, as well as an increase to All Weapon Damage vs. The distortion emitter is automated to detonate as soon as a foe is found to be within prime detonation range (<2km ahead of your ship's forward arc). Upon expiring, it creates a subspace shockwave in normal space that will damage foes out to 5km from the impact point, as well as inhibiting their impulse engines' ability to maneuver in normal space. It is highly unstable however, and can only last a brief period of time. Ships equipped with this technology are able to generate a massive localized distortion in subspace relative to the bow of their vessel, which is sync'd up with the ship's propulsion systems to provide an increase to speed and maneuverability while the distortion persists.
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